
Neo · Neo Discovery · #38
Months with fewer than three recorded sales are omitted — a single sale is a data point, not a market price.
| Grade | Evidence | Market |
|---|---|---|
| 10 | 6 sales | $398.94 |
| 9 | 18 sales | $80.00 |
| 8 | 9 sales | $20.00* |
| 7 | 3 sales | $19.77 |
| 6 | 4 sales | $29.00 |
| 5 | 2 sales | $22.49 |
| 4 | 1 sale | $17.97 |
* Median of recorded sales shown; upstream’s short-window estimate differs enough to be unreliable.
Outlier-filtered estimates from completed eBay sales, not asking prices. Grades backed by few sales are marked.
18.7% grade a perfect 10, across 321 submissions.
Evolution line
Abilities
Whenever you attach an Energy card to Eevee, flip a coin. If heads, search your deck for a card that evolves from Eevee that is the same type as the Energy card you attached to Eevee. Attach that card to Eevee. This counts as evolving Eevee. Shuffle your deck afterward. This power can't be used if Eevee is Asleep, Confused, or Paralyzed.
Attacks
Smash Kick
10Combat & details
Flavor
Its irregularly configured DNA is affected by its surroundings. It evolves if its environment changes.
As of Sep 25